3D Dungeon Crawler
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Public Attributes | |
List< GameObject > | enemyPrefabs = new() |
LoadDatabase | database |
ScalingScriptableObject | scaler |
int | floorCounter |
int | bossFloor = 5 |
GameObject | bossRoom |
bool | isSpawned = false |
int BossEnemySpawner.bossFloor = 5 |
GameObject BossEnemySpawner.bossRoom |
LoadDatabase BossEnemySpawner.database |
List<GameObject> BossEnemySpawner.enemyPrefabs = new() |
int BossEnemySpawner.floorCounter |
bool BossEnemySpawner.isSpawned = false |
ScalingScriptableObject BossEnemySpawner.scaler |