|
3D Dungeon Crawler
|
Public Member Functions | |
| void | EndInteraction () |
| void | Interact (InteractScript interactor, out bool interactSucessfull) |
| void | DoorColliderOff () |
| void | DoorColliderOn () |
Public Attributes | |
| Animator | transition |
| bool | isExitDoor = false |
| Collider | doorCollider |
Properties | |
| UnityAction< IInteractable > | OnInteractionComplete [get, set] |
| void Door.DoorColliderOff | ( | ) |
| void Door.DoorColliderOn | ( | ) |
| void Door.EndInteraction | ( | ) |
Implements IInteractable.
| void Door.Interact | ( | InteractScript | interactor, |
| out bool | interactSucessfull ) |
Implements IInteractable.
| Collider Door.doorCollider |
| bool Door.isExitDoor = false |
| Animator Door.transition |
|
getset |
Implements IInteractable.