3D Dungeon Crawler
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Door Class Reference
Inheritance diagram for Door:
IInteractable

Public Member Functions

void EndInteraction ()
 
void Interact (InteractScript interactor, out bool interactSucessfull)
 
void DoorColliderOff ()
 
void DoorColliderOn ()
 

Public Attributes

Animator transition
 
bool isExitDoor = false
 
Collider doorCollider
 

Properties

UnityAction< IInteractableOnInteractionComplete [get, set]
 

Member Function Documentation

◆ DoorColliderOff()

void Door.DoorColliderOff ( )

◆ DoorColliderOn()

void Door.DoorColliderOn ( )

◆ EndInteraction()

void Door.EndInteraction ( )

Implements IInteractable.

◆ Interact()

void Door.Interact ( InteractScript interactor,
out bool interactSucessfull )

Implements IInteractable.

Member Data Documentation

◆ doorCollider

Collider Door.doorCollider

◆ isExitDoor

bool Door.isExitDoor = false

◆ transition

Animator Door.transition

Property Documentation

◆ OnInteractionComplete

UnityAction<IInteractable> Door.OnInteractionComplete
getset

Implements IInteractable.


The documentation for this class was generated from the following file: