3D Dungeon Crawler
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Public Member Functions | |
void | EndInteraction () |
void | Interact (InteractScript interactor, out bool interactSucessfull) |
void | DoorColliderOff () |
void | DoorColliderOn () |
Public Attributes | |
Animator | transition |
bool | isExitDoor = false |
Collider | doorCollider |
Properties | |
UnityAction< IInteractable > | OnInteractionComplete [get, set] |
void Door.DoorColliderOff | ( | ) |
void Door.DoorColliderOn | ( | ) |
void Door.EndInteraction | ( | ) |
Implements IInteractable.
void Door.Interact | ( | InteractScript | interactor, |
out bool | interactSucessfull ) |
Implements IInteractable.
Collider Door.doorCollider |
bool Door.isExitDoor = false |
Animator Door.transition |
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getset |
Implements IInteractable.