◆ SpawnMethod
Enumerator |
---|
RoundRobin | |
Random | |
◆ _enemyPool
ObjectPool<GameObject> EnemySpawner._enemyPool |
◆ ContinousSpawning
bool EnemySpawner.ContinousSpawning = false |
◆ database
◆ enemyPrefabs
List<GameObject> EnemySpawner.enemyPrefabs = new() |
◆ enemySpawnMethod
◆ floorCounter
int EnemySpawner.floorCounter |
◆ layerMask
LayerMask EnemySpawner.layerMask = 11 |
◆ numberOfEnemiesToSpawn
int EnemySpawner.numberOfEnemiesToSpawn = 10 |
◆ scaler
◆ spawnDelay
float EnemySpawner.spawnDelay = 1f |
The documentation for this class was generated from the following file: