3D Dungeon Crawler
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LootTable Class Reference
Inheritance diagram for LootTable:

Public Member Functions

InventoryItemData getDroppedItem ()
 
void InstantiateLoot (Vector3 spawnPosition)
 

Public Attributes

List< InventoryItemDatalootList = new List<InventoryItemData>()
 
GameObject databaseGO
 

Member Function Documentation

◆ getDroppedItem()

InventoryItemData LootTable.getDroppedItem ( )

◆ InstantiateLoot()

void LootTable.InstantiateLoot ( Vector3 spawnPosition)

Member Data Documentation

◆ databaseGO

GameObject LootTable.databaseGO

◆ lootList

List<InventoryItemData> LootTable.lootList = new List<InventoryItemData>()

The documentation for this class was generated from the following file: