3D Dungeon Crawler
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Public Member Functions | |
InventoryItemData | getDroppedItem () |
void | InstantiateLoot (Vector3 spawnPosition) |
Public Attributes | |
List< InventoryItemData > | lootList = new List<InventoryItemData>() |
GameObject | databaseGO |
InventoryItemData LootTable.getDroppedItem | ( | ) |
void LootTable.InstantiateLoot | ( | Vector3 | spawnPosition | ) |
GameObject LootTable.databaseGO |
List<InventoryItemData> LootTable.lootList = new List<InventoryItemData>() |