3D Dungeon Crawler
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Classes | |
class | OnEquipChangedArgs |
Public Member Functions | |
InventoryItemData | GetWeaponItem () |
InventoryItemData | GetHelmetItem () |
InventoryItemData | GetChestItem () |
InventoryItemData | GetPantsItem () |
InventoryItemData | GetBootsItem () |
void | SetWeaponItem (InventoryItemData weaponItem) |
void | SetHelmetItem (InventoryItemData helmetItem) |
void | SetChestItem (InventoryItemData chestItem) |
void | SetPantsItem (InventoryItemData pantsItem) |
void | SetBootsItem (InventoryItemData bootsItem) |
Events | |
EventHandler< OnEquipChangedArgs > | OnEquipmentChanged |
InventoryItemData PlayerEquipment.GetBootsItem | ( | ) |
InventoryItemData PlayerEquipment.GetChestItem | ( | ) |
InventoryItemData PlayerEquipment.GetHelmetItem | ( | ) |
InventoryItemData PlayerEquipment.GetPantsItem | ( | ) |
InventoryItemData PlayerEquipment.GetWeaponItem | ( | ) |
void PlayerEquipment.SetBootsItem | ( | InventoryItemData | bootsItem | ) |
void PlayerEquipment.SetChestItem | ( | InventoryItemData | chestItem | ) |
void PlayerEquipment.SetHelmetItem | ( | InventoryItemData | helmetItem | ) |
void PlayerEquipment.SetPantsItem | ( | InventoryItemData | pantsItem | ) |
void PlayerEquipment.SetWeaponItem | ( | InventoryItemData | weaponItem | ) |
EventHandler<OnEquipChangedArgs> PlayerEquipment.OnEquipmentChanged |