3D Dungeon Crawler
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PlayerInventoryManager Class Reference
Inheritance diagram for PlayerInventoryManager:
InventoryManager

Public Member Functions

InventoryItemData GetSelectedItem (bool use)
 
- Public Member Functions inherited from InventoryManager
bool AddItem (InventoryItemData item)
 
void RemoveFromStack ()
 
void fillInventorySlot (InventoryItemData item, InventorySlot slot)
 

Public Attributes

InventorySlot weaponSlot
 
- Public Attributes inherited from InventoryManager
InventorySlot[] inventorySlots
 
GameObject inventoryItemPrefab
 

Additional Inherited Members

- Static Public Attributes inherited from InventoryManager
static InventoryManager Instance
 

Member Function Documentation

◆ GetSelectedItem()

InventoryItemData PlayerInventoryManager.GetSelectedItem ( bool use)

Member Data Documentation

◆ weaponSlot

InventorySlot PlayerInventoryManager.weaponSlot

The documentation for this class was generated from the following file: