3D Dungeon Crawler
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Public Types | |
enum | Element { Fire , Ice , Earth , Wind , Normal } |
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enum | Rarity { Common , Uncommon , Rare , Epic , Legendary } |
Public Attributes | |
Element | element = Element.Fire |
float | ManaCost = 5f |
float | LifeTime = 2f |
float | Speed = 15f |
float | DamageAmount = 10f |
float | timeBetweenCast = 1f |
float | SpellRadius = 0.5f |
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Sprite | Icon |
int | MaxStackSize |
int | ID = -1 |
string | DisplayName |
string | Description |
Rarity | rarity = Rarity.Common |
GameObject | ItemPrefab |
InventoryItemType | ItemType |
int | dropChance |
bool | consumable = false |
bool | isAbility = false |
float | goldValue = 1 |
Additional Inherited Members | |
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virtual void | UseItem () |
float SpellScriptableObject.DamageAmount = 10f |
Element SpellScriptableObject.element = Element.Fire |
float SpellScriptableObject.LifeTime = 2f |
float SpellScriptableObject.ManaCost = 5f |
float SpellScriptableObject.Speed = 15f |
float SpellScriptableObject.SpellRadius = 0.5f |
float SpellScriptableObject.timeBetweenCast = 1f |