3D Dungeon Crawler
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PlayerEquipmentManager Class Reference
Inheritance diagram for PlayerEquipmentManager:

Public Member Functions

void ClearSocket (Transform socketTransform)
 
void SetPlayerEquipment (PlayerEquipment playerEquipment)
 
void InitializeWeapon ()
 
void InitializeHelmet ()
 
void InitializeChest ()
 
void InitializePants ()
 
void InitializeBoots ()
 

Public Attributes

InventorySlot weaponSlot
 
InventorySlot weaponSlotLeft
 
InventorySlot helmetSlot
 
InventorySlot chestSlot
 
InventorySlot pantsSlot
 
InventorySlot bootsSlot
 
PlayerController playerController
 
PlayerEquipment playerEquipment
 
Transform weaponSocket
 
Transform weaponSocketLeft
 
Transform helmetSocket
 
Transform chestSocket
 
Transform pantsSocket
 
Transform bootsSocket
 
SkinnedMeshRenderer helmet
 
SkinnedMeshRenderer chest
 
SkinnedMeshRenderer pants
 
SkinnedMeshRenderer boots
 

Member Function Documentation

◆ ClearSocket()

void PlayerEquipmentManager.ClearSocket ( Transform socketTransform)

◆ InitializeBoots()

void PlayerEquipmentManager.InitializeBoots ( )

◆ InitializeChest()

void PlayerEquipmentManager.InitializeChest ( )

◆ InitializeHelmet()

void PlayerEquipmentManager.InitializeHelmet ( )

◆ InitializePants()

void PlayerEquipmentManager.InitializePants ( )

◆ InitializeWeapon()

void PlayerEquipmentManager.InitializeWeapon ( )

◆ SetPlayerEquipment()

void PlayerEquipmentManager.SetPlayerEquipment ( PlayerEquipment playerEquipment)

Member Data Documentation

◆ boots

SkinnedMeshRenderer PlayerEquipmentManager.boots

◆ bootsSlot

InventorySlot PlayerEquipmentManager.bootsSlot

◆ bootsSocket

Transform PlayerEquipmentManager.bootsSocket

◆ chest

SkinnedMeshRenderer PlayerEquipmentManager.chest

◆ chestSlot

InventorySlot PlayerEquipmentManager.chestSlot

◆ chestSocket

Transform PlayerEquipmentManager.chestSocket

◆ helmet

SkinnedMeshRenderer PlayerEquipmentManager.helmet

◆ helmetSlot

InventorySlot PlayerEquipmentManager.helmetSlot

◆ helmetSocket

Transform PlayerEquipmentManager.helmetSocket

◆ pants

SkinnedMeshRenderer PlayerEquipmentManager.pants

◆ pantsSlot

InventorySlot PlayerEquipmentManager.pantsSlot

◆ pantsSocket

Transform PlayerEquipmentManager.pantsSocket

◆ playerController

PlayerController PlayerEquipmentManager.playerController

◆ playerEquipment

PlayerEquipment PlayerEquipmentManager.playerEquipment

◆ weaponSlot

InventorySlot PlayerEquipmentManager.weaponSlot

◆ weaponSlotLeft

InventorySlot PlayerEquipmentManager.weaponSlotLeft

◆ weaponSocket

Transform PlayerEquipmentManager.weaponSocket

◆ weaponSocketLeft

Transform PlayerEquipmentManager.weaponSocketLeft

The documentation for this class was generated from the following file: