3D Dungeon Crawler
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Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level 12]
 CArmorItemData
 CASyncLoader
 CAudioManager
 CBakeNavMeshCreates a nav mesh of the dungeon, after generation is finished
 CBossEnemySpawner
 CChangeNotifier
 CChestInventoryManager
 CConnector
 CConsumableItemData
 CCooldownUIManager
 CDatabase
 CDecorateRoom
 CDoor
 CEnemyAI
 CEnemyManager
 CEnemySpawner
 CExitInventoryButton
 CExperienceManager
 CFirstPersonController
 CFloatingText
 CFloorTextOverlay
 CGridSystem
 CHighlightCreates a highlight material on interactable objects
 CIInteractable
 CInteractionPromptUI
 CInteractScript
 CInventoryItem
 CInventoryItemDataThis is a scriptable object, what defines what an item is in our game it could be inherited to have brachned ersions of items
 CInventoryManager
 ▼CInventorySlot
 COnItemDroppedEventArgs
 CItemDataProvider
 CItemPickUp
 CItemPickUpInteractable
 CItemPickUpSaveData
 CItemToolTip
 CItemToolTipDescription
 CLoadDatabase
 CLoadInScene
 CLootTable
 CMagicWeaponController
 CMagicWeaponItemData
 CMainMenu
 CMeleeEnemyAI
 CMouseItemData
 CMousePosition3D
 CNotificationManagerShows a pop up notification text for a fixed amount of time Singleton
 CPauseGame
 CPlayerController
 ▼CPlayerEquipment
 COnEquipChangedArgs
 CPlayerEquipmentManager
 CPlayerHealth
 CPlayerInsideColliderChecker
 CPlayerInventoryManager
 CPlayerMagicSystem
 CPlayerRespawn
 CPlayerRessource
 CPlayerSoundManager
 CPlayerUIManager
 CPotion
 CProceduralDungeonGenerator
 CProjectile
 CQuitGame
 CRangedEnemyAI
 CReadOnlyAttribute
 CRespawnPlayer
 CScalingScriptableObject
 CSceneLoader
 CSerializableDictionary< TKey, TValue >
 CSettingsMenu
 CSound
 CSpell
 CSpellScriptableObject
 CStat
 CSupportSpell
 CTextOverlayManager
 CTile
 CUniqueID
 CWeaponController
 CWeaponItemData